Two cords · One ring · 1,000 stages
Pull two silk cords to steer a brass ring up a lacquered Art Deco board. Keep the marble out of the holes and drop it into FINISH.
Easy to learn, hard to put down: 1,000 stages across twenty salons, a new daily stage every day, diamonds to collect and trophies to win.


How to play
The marble rides inside a brass ring that hangs from a cord in each top corner of the board.
Drag down on the left half of the screen to pull the left cord and the ring rises towards the left. Drag down on the right half for the right cord. Pull both to rise straight up.
Steer the ring so the marble never rolls over a hole. Walls of holes leave a single gap, so you zigzag your way up. Drop one and the stage starts again, unless you spend diamonds to carry on.
Ease the marble into the gold FINISH hole at the top. Beat par for three stars, and pick up the diamonds on the way.
The first stage shows you with animated hands, so you can start playing straight away.
1,000 stages
As you climb you move through twenty jewel-toned boards, from the Emerald Salon to the Platinum Crown. The first stages are gentle. Halfway up, the second tour begins, mixing every trick at once.






New tricks as you climb
New mechanics arrive one at a time, each explained the first time it appears, on a stage that eases off so you can learn it.
Early salons
Holes glide back and forth along a gilt track. Wait for the gap, then go.
Holes with a dashed outline grow and shrink. Cross while they are small.
Middle salons
Sliding holes start travelling up and down as well as side to side.
FINISH moves off-centre, so you plan your route from the bottom.
A draught pushes the marble around inside the ring. Watch the gauge.
Late salons
The cords have slack. The ring swings and overshoots, so correct early.
Only the area around the ring is lit. FINISH glows faintly to guide you.
Holes circle a fixed point along a gilt ring.
Collect and compete
Up to three per stage, 3,000 in all, tucked next to the holes. Keep them to unlock new marbles.
From Amber Swirl to Fire Opal and Gilded Noir, each one hand-shaded glass, pearl or stone.
Clean runs, fast finishes, streaks and comebacks. Trophies unlock six rings.
One new board every day, the same for every player. Build your streak, with freezes for the days you miss, claim a daily gift of diamonds, and share your result.
See how you rank today and of all time. You appear under a game nickname, such as Blaze99, which you can change any time.
An optional daily reminder when a new daily stage is ready. Turn it off in the game whenever you like.
Soft brass and glass effects, and Satie's Gymnopédie No. 1 on the menus. Music never plays over a stage.


Your progress
Play the first 15 stages straight away. Then sign in with Apple or Google to keep going: your stars, diamonds and trophies are saved and follow you to any phone or tablet.
Beyond your sign-in, we only store your game progress. The game is free and supported by a few ads from Google, which never interrupt a stage. Read the privacy policy.
Signing in gives your progress a home. Without it, a lost or replaced phone would mean starting again from stage 1.
Google shares your basic profile: an account ID, email address, name and picture. Marble Lift uses only the account ID and email, to keep your progress with your account. We never see your password and never ask for your contacts, files or any other Google data.
Sign out whenever you like, or delete your account and everything saved to it from the account panel in the game, or by email.
Questions
iPhone and iPad (iOS 15 or later) and Android phones and tablets (Android 7.0 or later).
Marble Lift plays in English, Spanish, Portuguese, French, German, Italian, Hindi, Indonesian, Japanese, Korean and Turkish. It follows your phone's language. On Android 13 or later you can also pick a language just for the game in the system settings.
Stages 1 to 15 can be played without one. To play stage 16 and beyond, and the daily stage, you sign in with Apple or Google. Your progress is then saved to your account and follows you to any device.
You need a connection to sign in. After that you can keep playing offline; your progress syncs the next time you are online.
Marble Lift is free and shows a few ads from Google AdMob. When the marble drops you can choose to watch a short ad to carry on for free. After the first ten stages, a full-screen ad may appear between stages, at most once every five stages and never straight after a stage you found hard. Ads never appear while you are playing a stage, and there are no banner ads. On the finish screen you can also choose to watch an ad to double the diamonds you just earned.
Yes. On iPhone, tap "Ask App Not to Track" when asked, or turn off tracking for Marble Lift in Settings > Privacy & Security > Tracking. In Europe and the UK you choose in the consent form shown the first time you open the game. Ads still appear either way; they are just less tailored to you.
Yes. Each stage is built so that a clear route from START to FINISH always exists. Some just need a steadier hand than others.
The clock starts on your first pull. Finish within par for three stars, within one and a half times par for two, and any finish earns one.
Each stage has up to three diamonds. Pick them up and finish the stage to keep them. Diamonds unlock new marbles, and you can spend them to rescue a dropped marble.
Finish the daily stage seven days in a row and you earn a streak freeze (you can hold two). If you then miss a single day, a freeze is used up and your streak carries on. The snowflakes under your streak show how many you have.
Open the game each day to claim a few free diamonds. The gift grows over seven days in a row, up to 10 diamonds on day seven, and starts over if you miss a day.
After eight drops on the stage you're up to, the game offers to skip it: for 10 diamonds, by watching a short ad, or for free if you have neither. The skipped stage stays open on the stage map, and earns its stars whenever you go back and clear it.
When the marble drops, you can spend diamonds to rewind a moment and carry on: 3 for the first rescue in a run, then 6, then 9. A rescued run earns up to two stars, and spending never takes away a marble you have unlocked.
Install Marble Lift on the new device and sign in with the same Apple or Google account. Your stages, stars, diamonds and trophies come back automatically.
In the game, tap the person icon on the title screen and choose Delete account. You can also ask us by email.
Something else? Visit support or email rahul@procellari.com.