About Marble Lift
Marble Lift is a calm, tactile puzzle game for iPhone, iPad and Android. It is designed, built and published by Procellari, a small independent studio.
The idea
A marble rides in a brass ring that hangs from two silk cords. You pull the cords with your thumbs to steer the ring up the board, past the holes, and into FINISH. It takes a second to learn and a steady hand to master. Everything around it is styled as a 1920s Art Deco salon: lacquered boards, brass fittings, gilt rails and jewel-coloured rooms.
What's inside
- 1,000 hand-tuned stages across twenty salons, each with its own colour and new tricks.
- A daily stage, the same for every player, with a streak to keep.
- Daily and all-time leaderboards, where players appear under a game nickname.
- Diamonds, 12 marbles, 6 rings and 28 trophies to collect.
- Gentle sound: soft brass and glass effects, and Erik Satie's Gymnopédie No. 1 on the menus.
How we treat your data
We keep it small. The first 15 stages need no account at all. After that you sign in with Apple or Google only so your progress can be saved and moved between devices. We never see your password and we never sell your information. The privacy policy lists exactly what is stored, and you can delete your account at any time.
Who we are
Procellari is an independent developer. Marble Lift was designed and built by us; the Satie recording, performed by Robin Alciatore for Musopen, is in the public domain.
Get in touch
Questions, bug reports and ideas are all welcome at rahul@procellari.com. For help with the game, see support.